I’ve posted a question on Stack Overflow here: networking - How to connect client and server in Unity using Mirror - Stack Overflow. I can’t seem to get my client to connect to my server, now the connection just hangs until it times out and gets disconnected. Any help would be infinitely helpful, running on the same machine (but connecting via external IP) or running on my Mac. The host denied the connection until I forwarded the port。
please and thank you! -Matt ,。
